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World Info

Systems and Rules – Explanations of some house rules systems.

Races – This world has all sorts of humanoid animal races, listed here are the racial traits of some of them.

Languages – List of languages in this world.

Magical Items – List of magical items encountered by the party and their known properties.

Enemies – Information on some of the unique enemies encountered.

People and Organizations

Carlshouse Militia – Military defense organization of Carlshouse.

The Undercircle – Apparently some form of thieves' guild in Carlshouse.

The Men of the Hearth – Adventuring party stationed out of a keep outside Carlshouse. Last known to be headed to the Underdark, they haven't been heard from in months.

Felhorn Courier Company – A mid-sized company based out of Carlshouse that specializes in the ferrying of people and cargo along dangerous routes.

Places

Northern Felhorn – Greater area that contains the city of Carlshouse along with many other towns such as Brenton, Belfrost, and Ridgeroost.

Carlshouse – Small fortress city, entirely indoors.

Brenton – Village where the adventure began.

Velhaven – City on the eastern coast of Felhorn. Where Millie had been living as a thief for a couple years before escaping westward.

Belfrost – Far north village, hometown of Solstice.

Ridgeroost – Small hamlet atop a mountain, hometown of B.

Greendale – Farming village located along a river, hometown of Fern and her extended family.

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